What Baszucki learned as his software made it out into the student community was that kids were using it to do things far beyond textbook physics. An education tech startup, the company built a program that served as a 2-D lab where students and teachers could model physics problems with virtual levers, ramps, pulleys and projectiles. Roblox stems from Baszucki’s first company, Knowledge Revolution, which he cofounded in 1989. Plans to go public in February were recently delayed at a request by the SEC to adjust how Robux sales are reported in accordance with digital asset rules. The company had initially planned to go public in 2020, but high-profile IPOs like that of DoorDash reportedly caused the company to reconsider. He currently plans to take Roblox public through a direct listing on March 10. The biggest winner is Baszucki, 58, now worth $2.8 billion after a January funding round that valued Roblox at $29.5 billion. “It’s as if we’re running ‘American Idol’ for up-and-coming game developers.”
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |